Learning2gether episode #387
Preparing Teachers to Engage Learners with EVO Minecraft MOOC was given as an on-site and online demonstration at a CALL-IS Electronic Village Technology Fair event on Wed, 28 March, 10am CDT (1500 UTC) at the annual TESOL conference in Chicago, 2018
Presenters
Vance Stevens and Jane Chien, both live on-site in Chicago
Aaron Schwartz and Jeff Kuhn, supporting online from Ohio University, USA
Heike Philp, streaming from Belgium
Summary of the presentation, in the program book
Join EVO Minecraft MOOC teachers, in their 4th year as a community of practice, live in Chicago or online in Minecraft. Experience EV participants interacting with community members, controlling avatars in Minecraft, and learning how Minecraft enables language learning. Have your questions answered; even join the community if you wish. |
Abstract of the presentation
EVO Minecraft MOOC has been a TESOL Electronic Village Online session since its inception in 2015. Having just completed its 4th consecutive year as a viable and expanding EVO community of practice, co-moderators and participants in EVOMC18 will meet physically on-site in Chicago and online in Minecraft to convey an impression of what this community looks and feels like when it assembles virtually in-world. Participants can interact with live and online moderators and participants to learn how Minecraft enables language learning, have their questions answered, control an avatar in Minecraft, or even join the community if they wish.
How to find this in the CALL-IS Electronic Village events program book,
https://call-is.org/ev/schedule.php
- Where it says “Click on a session to show the schedule for that particular session”
- Under Wednesday, March 28, 2018, click on Technology Fair: Self-Access 10:00 AM to 10:50 AM Electronic Village (Exhibition Hall – Booth 491)
And this is what you should see:
https://www.screencast.com/t/pRWjngMV
https://www.screencast.com/t/FJ9hZviryZP
Vance prepared a Smore flyer to be used as a handout at the event
replicated here as a series of screenshots
This handout is online at https://www.smore.com/f2z9g
You can download the Pdf of the Smore handout here:
http://missions4evomc.pbworks.com/w/file/fetch/125014819/EVO%20Minecraft%20MOOC%20at%20TESOL%20Chicago%20_%20Smore%20Newsletter4.pdf
From that I prepared a version in Word for the TESOL 2018 Chicago: http://missions4evomc.pbworks.com/w/file/fetch/125033731/TESOL2018Chicago_MinecraftHANDOUT.pdf
The Word version gave me for more control over formatting, and a pdf of this Word handout was uploaded to our listing in the TESOL 2018 convention app at
https://tesol2018.pathable.com/meetings/624101
The QR code in the handout was meant to take live participants at our session to the Google Docs collaborative space used by the four presenters, which we made public and touted as our “extended” handout:
https://docs.google.com/document/d/1QYq0cf-ACkFO6f0jv9uRZc5qNWf3kYKZTwanWvrhqK8/edit?usp=sharing
This blog post is derived from the state of that document on April 1, 2018
Heike Philp streamed us live on Adobe Connect
We are very grateful to Heike Philp for offering to stream our event on Adobe Connect from where she is in Brussels. To do this she entered Minecraft and followed us around in world while we shared our screen from the conference in Chicago. Normally we use Discord when we meet in Minecraft, but for this event we spoke to each other in Adobe Connect.
Heike announced the stream of our event on Twitter
Announcements were also made …
on Facebook
- https://www.facebook.com/groups/learning2gether/
- https://www.facebook.com/groups/evomlit/
- https://www.facebook.com/groups/webheadsinaction/
- https://www.facebook.com/groups/TAEdTech/
- https://www.facebook.com/groups/6577061586/
and on Google+ Communities
- Learning2gether, https://plus.google.com/u/0/communities/109504049211076695836
- Web 2.0 teaching & learning, https://plus.google.com/u/0/communities/112197420264775820915
- EdTech Mojo, https://plus.google.com/u/0/communities/110130856353339654958
- webheadsinaction, https://plus.google.com/u/0/communities/114550321376936920900
- MultiMOOC, https://plus.google.com/u/0/communities/104523567430842485789
- EVO Minecraft MOOC, https://plus.google.com/u/0/communities/112993649763396826671
Quick Links to EVO Minecraft MOOC session documents
- Google+ Community – http://tinyurl.com/evomc18
- Syllabus document – http://tinyurl.com/evomc18-syllabus
- Missions for Minecraft Wiki – http://missions4evomc.pbworks.com/
- Session description for 2018
http://evosessions.pbworks.com/w/page/121153245/Call_for_Participation_2018#EVOMinecraftMOOC - Our dynamic map is here http://mc.evomc.net:8123/?worldname=Electronic%20Village%20Online%20Survival&mapname=flat&zoom=0&x=1276&y=64&z=704
Here is an archived view of our dynamic map as it was at one point during EVOMC18
Recordings and photos
Adobe Connect Recording – Heike got this 40 min Adobe Connect recording
http://lancelot.adobeconnect.com/poa0dyqrxbl6/
Jane took a lot of photos
After the presentation in the Electronic Village, Jane and Vance ran over to the CALL-IS Technology Fair where we presented on EVOMC18 in the Best of EVO session being webcast from there. There’s more information on that here:
https://docs.google.com/document/d/14B9nuymWhsU3OpW_3aM04I-f4oydBB35juLeJ7-Xygo/edit#heading=h.tgq118j0ptwk,
And here’s a shot of us doing that at the podium
Publications about EVO Minecraft MOOC
Kuhn, J. and Stevens, V. (2017). Participatory culture as professional development: Preparing teachers to use Minecraft in the classroom. TESOL Journal 8, 4:753–767. https://doi.org/10.1002/tesj.359 and http://onlinelibrary.wiley.com/doi/10.1002/tesj.359/full.
Stevens, V. (2017). Gamifying Teacher Professional Development through Minecraft MOOC. In Zoghbor, W., Coombe, C., Al Alami, S. & Abu-Rmaileh, S. (Eds.). Language Culture Communication: Transformations in Intercultural Contexts. The Proceedings of the 22nd TESOL Arabia Conference. Dubai: TESOL Arabia. Pages 75-92. Available:
http://vancestevens.com/papers/evomcmooc_TACON2016.pdf
Dodgson, D. (2017). Digging deeper: Learning and re-learning with student and teacher Minecraft communities. TESL-EJ, Volume 20, Number 4, Available: http://www.tesl-ej.org/wordpress/issues/volume20/ej80/ej80int/. Also available at: http://www.tesl-ej.org/pdf/ej80/int.pdf; pp. 1-12 in pdf.
Kuhn, J. (2015). Meaningful Play – Making Professional Development Fun. TESL-EJ, Volume 18, Number 4, Available: http://www.tesl-ej.org/wordpress/issues/volume18/ej72/ej72int/. Also available at: http://tesl-ej.org/pdf/ej72/int.pdf; pp. 1-8 in pdf.
Smolčec, M., Smolčec, F. and Stevens, V. (2014). Using Minecraft for Learning English. TESL-EJ 18, 2. Available: http://www.tesl-ej.org/wordpress/issues/volume18/ej70/ej70int/, pp. 1-15 inhttp://www.tesl-ej.org/pdf/ej70/int.pdf.
Presentations on EVO Minecraft MOOC
Presentations made in the course of conducting the Electronic Village Online EVO Minecraft MOOC January 14 through Feb 18, 2018
- Thu, Feb 22, 2018 – Learning2gether with EVO Minecraft MOOC – Underwater exploration on Om_Temple with Don Carroll, Jane Chien, Maha Abdelmoneim, and Vance Stevens
https://learning2gether.net/2018/02/22/learning2gether-with-evo-minecraft-mooc-underwater-exploration-on-om_temple/ - Sun, Feb 4, 2018 – Alexander Hayes discusses Minecraft: My Experience and Your Dilemma
https://learning2gether.net/2018/02/04/alexander-hayes-discusses-minecraft-my-experience-and-your-dilemma/ - Jan 28, 2018 – Learning2gether with EVO Minecraft MOOC, in which Dakota Redstone, Abu Fletcher (Don Carroll), Jane Chien, Mattie Tsai, Maha Abdelmoneim, Mircea Patrascu, and Vance Stevens explore a Temple at the Seaside
https://learning2gether.net/2018/01/28/learning2gether-with-evo-minecraft-mooc-temples-at-the-seaside/
June 22, 2017 – Vance and Bobbi Stevens, Domagoj and Marijana Smolčec, Dakota Redstone, Maha Abdelmoneim, and Mircea Patrascu present EVO Minecraft MOOC at the Second Life MOOC 2017 online conference https://learning2gether.net/2017/06/22/vance-stevens-domagoj-and-marijana-smolcec-dakota-redstone-and-mircea-petrascu-mine-your-language-on-sl-mooc/
May 5, 2017 – Dave Dodgson, Jeff Kuhn, Vance Stevens, and other moderators of EVO Minecraft MOOC present at the 9th Virtual Round Table Web Conference, hosted by Heike Philp
https://learning2gether.net/2017/05/05/learning2gether-weekend-with-the-9th-virtual-round-table-web-conference/
The following online presentations were made in the course of conducting the Electronic Village Online EVO Minecraft MOOC January 8 through Feb 12, 2017
http://evosessions.pbworks.com/w/page/113561512/2017_EVO_Minecraft_MOOC
- Feb 11, 2017 – EVO Minecraft MOOC meets Jo Kay at Massively Minecraft
https://learning2gether.net/2017/02/11/evo-minecraft-mooc-meets-jo-kay-at-massively-minecraft/ - Feb 7, 2017- EVO Minecraft MOOC attends VSTE Minecraft Monday organized by Kim Harrison
- https://learning2gether.net/2017/02/07/evo-minecraft-mooc-attends-vste-minecraft-monday/
- Feb 3, 2017 – Vance Stevens and Jeff Kuhn present “Third time around overview: A short history of community in EVO Minecraft MOOC” at the 8th annual free connecting online conference
https://learning2gether.net/2017/02/03/third-time-around-overview-a-short-history-of-community-in-evo-minecraft-mooc/ - Jan 26, 2017 – Vance Stevens and colleagues talking in Discord while playing EVO Minecraft MOOC (live-streamed)
https://learning2gether.net/2017/01/26/david-dodgson-david-plumel-and-dakota-redstone-talk-and-play-evo-minecraft-mooc/ - Jan 21, 2017 – Vance Stevens and colleagues streamed from EVO Minecraft MOOC from in-world using Discord (online)
https://learning2gether.net/2017/01/21/special-streaming-from-evo-minecraft-mooc-from-in-world-using-discord/ - Jan 15, 2017 – Vance Stevens presented “Gamification and CLIL, Minecraft perspective” at an Electronc Village Online online webinar hosted by the Techno-CLIL EVO Session
https://learning2gether.net/2017/01/15/vance-stevens-on-gamification-and-clil-a-minecraft-perspective-webinar-for-techno-clil-evo-session/ - Jan 7, 2017 – Vance Stevens and Linda Gielen talk about EVOMC17 at the Electronic Village Online 2017 Kickoff Webcast (online)
https://youtu.be/GDHdEeILiQA?t=5m25s
Apr 24, 2016 Vance presented “Minecraft and the gamification of teacher and student learning” at the SLMOOC16 annual online conference, which served as Learning2gether Episode 330,
https://learning2gether.net/2016/04/24/minecraft-and-the-gamification-of-teacher-and-student-learning-at-the-slmooc16-annual-online-conference/
Apr 17, 2016 Mircea Patrascu, Rose Bard, and Vance Stevens addressed online one of the IATEFL YLT SIG Bi-Monthly Webinars to discuss EVO Minecraft MOOC, Learning2gether Episode 329,
https://learning2gether.net/2016/04/17/mircea-patrascu-rose-bard-and-vance-stevens-address-iatefl-ylt-sig-bi-monthly-webinars/
March 10, 2016 – Gamifying Teacher Professional Development through Minecraft MOOC presented by Vance Stevens at TESOL Arabia 2016 in Dubai,
http://www.slideshare.net/vances/gamifying-teacher-professional-development-through-minecraft-mooc-at-tesol-arabia-2016
Feb 21, 2016, “How effective is gamification for learners?” Question answered online by Vance Stevens For EFLtalks Answers 10×10 Sunday; Learning2gether Episode #319 https://learning2gether.net/2016/02/21/vance-stevens-talks-gamification-on-efltalks-answers-10×10/;
Slides, http://www.slideshare.net/vances/how-effective-is-gamification-for-learners
Feb 7, 2016 – Vance Stevens presented at the Connecting Online Conference on “EVO MineCraft MOOC and Gamification of Teacher Professional Development”
https://learning2gether.net/2016/02/07/vance-stevens-at-co16-evo-minecraft-mooc-and-gamification-of-teacher-professional-development/
Feb 3, 2016 – Vance Stevens presented on “Learning2gether with EVO Minecraft MOOC and Gamification of Teacher Professional Development” online to theTechno-CLIL EVO (Electronic Village Online) session. The presentation used an early rendition of this slide show:
http://www.slideshare.net/vances/a-convergence-of-minecraft-and-clil-57860221
Nov 15, 2015 – Bron Stuckey and Vance Stevens with Filip and Marijana Smolčec presented on Learning2gether meets Moodle MOOC 7, EVO, and gamification in TPD at the 8th annual SLanguages Conference online
July 6, 2015 – Vance Stevens presented a short paper on-site at the XVII CALL Research Conference entitled Minecraft as a model for gamification in teacher training, about what we have learned so far from EVO Minecraft MOOC about the gamification of professional development, how learning the game of Minecraft (ultimately while trying to stay alive in Minecraft) can inform educators on how professional development can be structured in a more meaningful sense than that which many of us often encounter. Here are the links documenting this:
- There is a write-up of the talk here
https://docs.google.com/document/d/12VSxikJLFiMlXGYZpnl-v6vRuzfkt8YK8AevWwAREJI/edit?usp=sharing - And the slides:
http://www.slideshare.net/vances/minecraft-as-a-model-for-gamification-in-teacher-training - Webcast via Bb Collaborate / Elluminate,
- Blogged as Learning2gether Episode 281 here:
https://learning2gether.net/2015/07/06/learning2gether-with-vance-stevens-about-minecraft-as-a-model-for-gamification-in-teacher-professional-development/
Coda
CALL-IS gave out certificates this year
Here is Jane’s:
This was unexpected 🙂
Keep those cards and letters coming, folks 🙂
And there’s s’more fluff from Smore, only 999,968 views away from going viral now 🙂
Hyperlinks to specific areas of our presentation
These links take you to the corresponding spaces in the expanded handout document we presented at the conference:
More online/social spaces where this event is being tracked and announced
Quick Links to EVO Minecraft MOOC session documents
Publications about EVO Minecraft MOOC
Presentations on EVO Minecraft MOOC
Coda
Earlier events
Tue March 20 1400 UTC PhD candidate Filipo Lubua intereviews Vance Stevens about CALL academic entrepreneurialism
Sat March 23 The Global Leadership Summit – Streaming Live from Boston
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Sat Mar 24 12pm EST Paula Fehlinger on Classroom 2.0 – Going Global in the Classroom with your Students
Visit Classroom 2.0 at: http://www.classroom20.com/?xg_source=msg_mes_network |
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