EVOMC17 Playdate in Minecraft – Basic building

Learning2gether Episode 344

On Tuesday Sept 20 at the usual time of 1300 UTC moderators in EVOMC17 (Electronic Village Online) held a Playdate in Minecraft. This was the stimulus …

Mircea Patrascu:

Rose and Vance met Mircea on the server, but Mircea couldn’t be there, so we didn’t go on the quest. Instead Rose showed me how to build a house. The video records my learning experience.

Sat Sept 24 we pursue Mircea Petrascu’s new quest in EVOMC17

Sat Sept 24 Mircea Petrascu set a new quest in EVOMC17, Electronic Village Online Minecraft MOOC in preparation for 2017. Vance Stevens met Mircea, Mircea’s son Vlad, Linda Gielen, and Rose Bard to position ourselves at the starting point for the latest quest set by Mircea. The exercise shows how adult teaching peers can learn how to foster cooperation and critical skills under the guidance of a skilled learning facilitator in a game as rich as Minecraft. Read about Mircea’s quest here:

https://evominecraftmp.wordpress.com/2016/09/20/the-jungle-adventure/

https://plus.google.com/+MirceaPATRASCU/posts/7YvAPRg9NLa

The video below shows us reaching the jungle temple in boats, led by intrepid explore MP himself!

Always  on the lookout for new places to explore on our EVO Minecraft server, Rose Bard and her son Emanuel, Linda Gielen, Aaron Schwartz (fleetingly) and I returned at our normal Tuesday playdate time on September 27  to the temple we had disconnected from the previous Saturday to continue to follow in MP’s ground breaking footsteps as recorded in his enigmatic blog posts, e.g.
https://evominecraftmp.wordpress.com/2016/09/20/the-jungle-adventure/

As usual I recorded the experience in Camtasia but toward the end of the hour my HDD filled and the program crashed, corrupting the recording. However, we had penetrated the jungle as far as a second and third temple. The latter was boobie trapped and I emerged with an arrow in my neck. We paused outside for a group photo
https://plus.google.com/+RoseBard/posts/iAJp8TuijyD

2016sept27playdate

2016sept27playdate2

Earlier this last couple of weeks

Tue Sept 6 1300 UTC EVOMC17 Minecraft MOOC playdate #2

https://learning2gether.net/2016/09/06/gamifying-professional-development-evomc17-minecraft-mooc-playdate-2/

Thu Sep 15 2016 – GCD Global Collaboration Day

GLOBAL COLLABORATION DAY IS SEPTEMBER 15THThe Global Education Conference Network Launches Its Second Annual Celebration

Students, teachers, and organizations will join together online to celebrate and demonstrate global collaboration onSeptember 15, 2016. On Global Collaboration Day, educators and professionals from around the world will host connective projects and events and invite public participation. This event is brought to you by VIF International Education, Google for EducationiEARN-USA and Edmodo.The primary goals of this 24-hour, worldwide event are to:

  • demonstrate the power of global connectivity in classrooms, schools, institutions of informal learning and universities around the world
  • introduce others to the collaborative tools, resources and projects that are available to educators today
  • to focus attention on the need for developing globally competent students and teachers throughout the world

Global Collaboration Day will take place on September 15 in participant time zones. Classrooms, schools, and organizations will design and host engaging online activities for others to join. Events will range from mystery location calls to professional development events to interviews with experts. All events will be collated in an online calendar viewable in participants’ individual time zones. Participants will be connected on Twitter via the hashtag #globaled16.

An optional new activity this year will be the Great Global Project Challenge. Between now and October 1, 2016, global educators will design collaborative projects using a variety of platforms in which other students and teachers may participate during the course of the 2016-2017 school year. The objective is to create and present as many globally connective projects for students and educators as possible. The final deadline for submissions into our project directory is October 1, but participants are also encouraged to do an introductory activity for their project onGlobal Collaboration Day as well.

Global Collaboration Day is a project of the Global Education Conference Network, a free online virtual conference that takes place every November during International Education Week. GCD, along with Global Education Day at ISTE and Global Leadership Week, are events designed to connect educators and keep global conversations going year round.

For more information about Global Collaboration Day, please visit our main web siteA digital flyer is also available for distribution.

Follow us on social media:

Help us spread the word. Here are some sample Tweets:

  • Join us for Global Collaboration Day! Details here: http://bit.ly/2016GCD #globaled16
  • YOUR ORG’S TWITTER HANDLE is pleased to partner with @GlobalEdCon and educators around the globe for Global Collaboration Day: http://bit.ly/2016GCD
  • Are you an education leader? Inspire global collaboration on Global Collaboration Day 9/15.http://bit.ly/2016GCD #globaled16
  • Learn more about participating in the Global Collaboration Day celebration: http://bit.ly/2016GCD#globaled16
  • Project hosts are sought for Global Collaboration Day. Details here: http://bit.ly/2016GCD #globaled16

Logos and Badges for Participants, Hosts, Partners and Sponsors are located here: http://bit.ly/gcdimages

Interested in serving as an outreach partner?


Send an email to Lucy Gray (lucy@globaledevents.com) indicating your interest. Include information on how you can help us get the word out to networks with 5000 members or more.Interested in serving as a sponsor? 

Contact Steve Hargadon (steve@hargadon.com) for information on opportunities to connect authentically with highly connected global educators. We can feature your organization and let our network of 23K+ members know about your globally oriented products and services.

Visit Classroom 2.0 at: http://www.classroom20.com/?xg_source=msg_mes_network

Here’s more information about the upcoming Global Collaboration Day!

The objective of our next event is to help more educators become connected to global education organizations and to other professionals who are experienced with globally connected teaching and learning. Educators and organizations will be hosting simple online events onSeptember 15th in order to demonstrate what global collaboration looks like. Events are designed for a variety of audiences including teachers, students, parents, and organizational leaders.

Event Participants

  1. If you are going to participate in Global Collaboration Day by attending a virtual event, visit this page: http://www.globalcollaborationday.org/join-an-event.html. You do not need to host an event to participate. On this page, click on your time zone to see events in your individual time zone!
  2. If you’d like to see events in a directory format, check out this page: http://www.globalcollaborationday.org/2016-events-listings
  3. Make sure to have your school or non-profit organization listed on our participant page:http://www.globalcollaborationday.org/participating-schools–orgs.html and add your school or organization to our collaborative map.
  4. Contact individual event hosts if you have any questions. There is no deadline to participate unless there is a deadline set by an individual host.


Event Hosts

  1. Consider hosting an event on September 15th. The deadline for submissions isSunday, September 11th.
  2. Ideas for events and directions are posted here: http://www.globalcollaborationday.org/host-your-own-event.html. We recommend keeping events relatively simple.
  3. Great Global Project Challenge participants should consider hosting an event for Global Collaboration Day, but it is not required.


Share Information

Help us spread the word by sharing these flyers with friends and colleagues:

Post-event

Final stats:

  • 65 events

  • 195 individual schools and organizations

  • 37 partner organizations

  • 31 states within the US and its territories

  • 25 projects in the Great Global Project Challenge (and growing)

Here are links to resources you may find helpful:

 

Gamifying teacher professional development: EVOMC17 Minecraft MOOC playdate #2

Learning2gether Episode 343

Rose Bard captured a video of this event and granted permission for its posting here

Thanks, Rose 🙂

On Tuesday, September 6, EVO Minecraft MOOC co-moderators Vance StevensRose Bard, Linda GielenMircea Petrascu, and Jeff Kuhn responded to Rose’s invitation to this “playdate” for participants at EVOMC17
https://plus.google.com/u/0/communities/112993649763396826671

https://plus.google.com/u/0/events/c019dlvmvsorbrht2dko5lbaemg

Meanwhile, Mircea Petrascu posted this challenge
https://evominecraftmp.wordpress.com/2016/09/05/new-archaeological-discovery-or-hoax/

In his post, he provided picture clues, all we had to follow, in order help Rose, Linda, and Vance retrace his steps (well, actually, Vance followed Linda and Rose)

Success! Linda Gielen posted …

Without revealing the location of Mircea’s new discovery, here is a picture of +Vance Stevens, +Rose Bard, +Mircea Patrascu and me at the new site!

https://plus.google.com/photos/107143623083413589158/albums/6327233820278279873/6327233817336665186

Here are some screen shots of my own

http://www.theculturemap.com/wp-content/uploads/2013/02/The-Treasury-Petra-Seven-Wonders.jpg

Well, actually, we found only the Treasury. We ran out of time and I almost expired myself by getting inextricably stuck in the roof of a shelter that Mircea and I were building a little too simultaneously for my skills to ward off the onset of night. There were spiders about, but fortunately, Mircea teleported me to a safe location.

It occurs to me well AFTER the fact that I could probably have got out by destroying the little of Mircea’s handiwork that was hemming me in and I might have dropped out of the ceiling AND I’d still be at the Treasury! oh, well, live and learn (but at least, live, with inventory intact) – Mircea mentions he was suffocated in a wall, probably due to my building him in, same problem as mine then. When he died, I saw his resources all tumble down to where the beds were. I could have recovered them. Interesting reflections 🙂

Lessons learned from gamified TPD

2016-09-11_1208rose

This was further proof that the most important lesson to take away from a gamified learning environment is how you can develop strategies to work with others to survive the environment. This is an important lesson that Minecraft imparts to us as students. It suggest approaches to problem solutions, such as how to work as a team to overcome setbacks, as well as how to help students develop heuristics for addressing ill-defined problems, as noted at the end of this post,
Microsoft Acquires Minecraft App for Schools,
by Nick Wingfield and Natasha Singer (Jan. 19, 2016).

http://www.nytimes.com/2016/01/20/technology/microsoft-acquires-minecraftedu-tailored-for-schools.html?_r=0

Teachers and researchers say they believe Minecraft and other games can improve important skills that students are likely to need later on in their working lives, such as creative problem-solving, collaboration and design thinking.

Minecraft, for example, could help students learn to visualize and build solutions for multilayered open-ended problems like how to cross a river when there is no bridge or how to structure Greek architecture, said Eric Klopfer, a professor of science education at Massachusetts Institute of Technology who directs the university’s teacher education program.

“If it’s a well-defined problem, a computer can solve that,” Professor Klopfer said. “We need students to be able to answer undefined problems.”

Thanks to Elizabeth Ann for calling this post to my attention
https://plus.google.com/+ElizabethAnneO1/posts/MgPYbrixE8W

Earlier this last week

Sun Aug 28 1400 UTC Vance Stevens and Jeff Lebow – What is going on with HoA, and what to do about it

https://learning2gether.net/2016/08/28/vance-stevens-and-jeff-lebow-look-into-what-is-going-on-with-hoa-and-what-to-do-about-it/

Thu Sep 1 2016 1700 UTC Globinar with Russell Stannard on Quizlet

Quizlet – Engaging Vocabulary Learning Tool

•    one of the most popular language learning tools on the internet
•    a tool for desktops, mobiles and tablets.
•    how to get working with Quizlet in minutes.
•    getting up and started with Quizlet
•    some of the more advanced features
•    ways to get your students engaged
•    an ideal tool for any teacher, teaching any language

Russell STANNARD is the founder of http://www.teachertrainingvideos.com . It is a website that offers free training videos that help teachers incorporate ICT into their teaching and learning. It won the Times Higher ‘Outstanding Initiative in ICT’ and the British Council ‘Technology’ award. The site receives more than 300,000 visitors a year. Russell trains teachers in ICT all over the world and also runs on-line courses which are accessed by hundreds of teachers. Moodle is one of his areas of expertise. Russell teaches part-time at the University of Warwick and is a NILE associate trainer.

Russell Stannard / Host: Tilly Harrison

01.09.2016 | 19:00h – 20:30 CET

http://www.timeanddate.com/worldclock/fixedtime.html?msg=Russell+Stannard+on+Quizlet&iso=20160829T19&p1=37&ah=1&am=30

Register for free

  • You can register even now for the next webinars in English language:
    http://lpm.lpm.uni-sb.de/Webinar/index2.php
  • There you can register for several webinars in 1 go and make sure you receive the follow-up materials in case you can’t attend.

Further webinars – also in German, French and Spanish – can be found and booked (for free) here

http://www.lpm.uni-sb.de/typo3/index.php?id=1258

These Globinars are organized by Jürgen Wagner, Landesinstitut für Pädagogik und Medien, Saarland

Mon Sep 5 Globinar with Marie-Hélène Fasquel – Let’s study literature with IT

Let’s study literature with IT!

Marie-Hélène Fasquel | host: Amélie Silvert

05. 09. 2016 | 19:00h – 20:30h CET

Access link: https://webconf.vc.dfn.de/studylit/

Info: http://v.gd/studylit Register: http://lpm.lpm.uni-sb.de/Webinar/index2.php