Learning2gether Episode 277
David Winet has just written an article on his work the past two decades with StudyCom and English for Internet. In it he describes how he has pushed the envelope throughout that time finding new ways to adapt available cutting edge technologies to creating environments in which language learners would opt to learn by doing and by communicating with one another and with native speakers; see: Winet, David. (2015). Reflections on StudyCom.TESL-EJ 19, 1 (1-18). Available: http://tesl-ej.org/pdf/ej73/int.pdf. Also (unpaginated) http://www.tesl-ej.org/wordpress/issues/volume-19/ej73/ej73int/.
On page 10, David discusses Oculus Rift as part of “A Peek into the Future”
Virtual Reality headsets such as Oculus Rift will provide an even more 3-D realistic experience for students (James, 2014). Furthermore, pairing these with robots will allow “telepresence”. For example, imagine a student whose body is in Beijing walking around New York City with the aid of a robot there, who transmits a live picture of everything it sees in the Big Apple and turns when the student wearing the Oculus Rift turns, walks when the student walks, and of course speaks with English speakers the words uttered in China by the student (Sofge, 2015).
James, P. (2014). This is the beginning of VR education, and it will only get better. Road to VR. Available:
http://www.roadtovr.com/world-of-comenius-virtual-reality-education-biology-lesson-leap-motion-oculus-rift-dk2/.
Sofge, E. (2015). Oculus rift and robotic heads: A match made in geek heaven. Popular Science. Available:http://www.popsci.com/oculus-rift-and-robotic-heads-match-made-geek-heaven-0.
What?
Join us in the stream or live in Hangout on Air to find out more about Oculus Rift and why David is drawn to this particular technology for its potential to engage students using augmented reality enhanced virtual spaces for language learning.
In David’s words:
“Recreating the five senses virtually and adding remote presence through robots plus laying on additional information using Augmented Reality should result in a very realistic sort of environment conducive to immersive, natural, ‘biological’ learning.
See the annotated compilation of links and final thoughts that David compiled in conjunction with this session
https://docs.google.com/document/d/1f0YJqJzt5LbYLPsFlcJVMEZYMNuiLtrHt1otO82PUuM/edit?usp=sharing
Where? Hangout on Air
How this worked at showtime June 14, 2015
- You can listen to the stream in the video embed at http://webheadsinaction.org/live
- You can chat with us in real-time in the Chatwing space
or open the chat archive in a new window here http://chatwing.com/vancestev - You can listen to the stream at its YouTube URL: https://youtu.be/psG94wwaMPk
- Join the conversation on the Google+ event page:
https://plus.google.com/u/0/events/chc138kj6rumteo4asnhp2d86og - Participants were able to join us in HoA via its direct link posted in the above spaces
- Find the Worldbridges archived version at
http://webheadsinaction.org/learning2gether-david-winet-about-potential-oculus-rift-language-learning-0
Announcements
- http://taedtech.ning.com/events/learning2gether-about-oculus-rift
- https://groups.yahoo.com/neo/groups/evonline2002_webheads/conversations/messages/31792
- https://groups.yahoo.com/neo/groups/learningwithcomputers/conversations/messages/7041
- https://groups.yahoo.com/neo/groups/multilit/conversations/messages/2080
- And posted to our numerous FB groups and Google+ Communities
Finally, the archived chatwing chat from this session
Earlier this week
Sun June 7 Learning2gether with Vance Stevens – Teaching Writing on iPad and mobile devices using Voice Tools
Sat June 13 Classroom 2.0
Visit Classroom 2.0 at: http://www.classroom20.com/?xg_source=msg_mes_network |